What do you want to achieve? I want to make a game teleporter, like when you walk on a part with this script, it teleports you to a certain game. What is the issue? I don’t arrive to do that. What solutions have you tried so far? I tried a few things with game teleportation but I can’t make this work. Thanks in advance for your help! I hope you have a great day!
Hello everyone! So on my game I need it so that when a part is touched you get telported to somewere else in the game. I can’t find that anywhere on the forums only ones that can teleport you to another game/place. I just have no idea were I should start with the teleport bit.
What I want to achieve is for when you touch a part it will teleport you to a random game within a set of IDs. I want it to grab a new ID out every 5 seconds. The issue is that I don’t know how to make it generate a new one every 5 seconds. I tried putting the gameID variable into an infinite loop to have it keep generating game IDs every 5 second but the script gets far too confused about ...
Client(s) -> Server; Server -> Client(s) Instead, @Ma7adi805, I suggest validating player input in a way the server can check. Maybe have the players stand in a region, or have them chat a phrase to confirm that they want to teleport to a different game?
Hello, I am trying to make a script where you click a button and it will teleport you to a specific area. This is the script: local UIS = game:GetService(“UserInputService”) local gui = script.Parent local Back = gui.TeleportGUI.Exit local TeleGui = gui.TeleportGUI local Tele1 = gui.TeleportGUI.Tele1 gui.TeleportGUI.Visible = false UIS.InputBegan:Connect(function(input) if input.KeyCode ...
You would have to create different places inside of the game and use TeleportService to teleport them. I can show you how to do if specifically if you want but there’s a lot of tutorials on YouTube that you could watch. :DD Here’s the link to the article on it. TeleportService. Edit: To create a new place, you have to open asset manager from the view tab at the top, go on places, right ...
Hi there! My name is Anthony, today I’m going to show you how to make a simple teleportation system. Don’t worry it’s pretty basic 🙂 So first we add two parts: These two parts will be our pads. Then rename the first part to “Telepad” Then rename the second part to “Telepad2” IMPORTANT: Make both Telepads anchored and can collide is equal to false. Why did we need to rename ...
Hello, I’m a medium experienced builder and a miserable scripter. I want to know how I can create a TextButton (screen GUI) what if clicked, will teleport you into another game. For example: you are in game A, and if you click this button it teleports you into game B. I really have no clue what I should do about this, I just don’t understand scripting.
You probably want to teleport the player on a server script instead. To do that, you want to have a RemoteEvent in this situation. In your LocalScript, you want to fire the remote event when a player clicks/taps on the button, by using the function FireServer().