
First Two Layers (F2L) of Fridrich Speedcubing Method
Approaches Petrus F2L Another way to solve the 'F2L' is by building blocks, common during the first two layers of the Petrus method.
CFOP method - Speedsolving.com Wiki
CFOP (Cross, F2L, OLL, PLL, pronounced C-F-O-P or C-fop) is a 3x3 speedsolving method proposed by several cubers around 1981. It is also known as the Fridrich Method after its …
Beginners F2L: 3 easy steps for every case - SpeedSolving Puzzles …
Jul 8, 2015 · This document is for people just learning how to do F2L and is intended to allow a user to solve every F2L case (there are 41 different unsolved cases) by following the following …
Sledgehammer - Speedsolving.com Wiki
The sledgehammer is a Rubik's cube algorithm used to solve specific cases in the F2L stage.
Speedcubedb - Speedsolving.com Wiki
Mar 25, 2021 · Speedcubedb, short for "Speed Cube Database", is a website that was created by Gil Zussman that has a large database of algorithms for many speedcubing events and their …
PseudoSlotting - Speedsolving.com Wiki
Pseudoslotting is an advanced F2L technique used by many world class cubers, most notably Tymon Kolasinski. Pseudoslotting occurs when at least 2 or 3 slots are available, a corner has …
I created a online F2L Trainer - SpeedSolving Puzzles Community
Dec 9, 2023 · Check it out here: f2l-trainer.top Extensive Coverage: Practice nearly all F2L cases, including the 41 basic F2L cases (front & back slot) and all "Advanced" and "Expert" cases …
SpeedSolving the Rubik's Cube - Speedsolving.com Wiki
Learn about speedsolving the Rubik's Cube and other twisty puzzles on this wiki. Built to compliment our community of 35,000+ solvers, this wiki has tutorials, methods, records, and …
ZZ F2L - Speedsolving.com Wiki
Jan 2, 2023 · ZZ F2L is a way to solve the first two layers after EO. Because all edges are already oriented, ZZ F2L is <RUL (D)>-gen and normally requires no rotations. At the time of its …
F2L move count question - SpeedSolving Puzzles Community
Jun 28, 2008 · Hey guys. I would like to ask what is the optimum move count for F2L ONLY? all 4 pairs without x-cross. My current average is around 21 seconds i can't seems to get a …